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Airdrop System

Airdrops are special map events where supply crates are deployed. The contents of a crate (the amount of items and their rarity) differ based on the specific group type (pool) that claims or wins the airdrop.

Event Details

  • Frequency: The event triggers automatically every 2 hours.
  • Requirement: A minimum of 8 players must be online on the server for the airdrop to spawn.
  • Duration: Once spawned, the airdrop remains active for 30 minutes.

Shared Lists

These material and ingredient lists are automatically appended to the specific categories below as a bonus to the base rewards.

JOB_MATERIALS

Appended automatically to the Default, Mafia, and Civ pools. All dropped entries have a fixed quantity of 1x.

Icon Item Name Drop Chance
scrapmetal 80%
plastic 80%
steel 30%
aluminum 30%
copper 20%
rubber 20%
electronickit 10%
pistol_blueprint 10%
snspistolmk2_blueprint 10%
combatpistol_blueprint 10%
microsmg_blueprint 10%
heavypistol_blueprint 10%
pistolmk2_blueprint 10%
pumpshotgunmk2_blueprint 10%
smgmk2_blueprint 10%
revolvermk2_blueprint 10%
assaultriflemk2_blueprint 10%
carbineriflemk2_blueprint 10%

DRUG_INGREDIENTS

Appended exclusively to the Mafia pool.

Icon Item Name Drop Chance Amount
chemicals 70% 2–5
empty_weed_bag 70% 2–5
pseudoephedrine 60% 1–3
raw_coke 60% 2–4
acetone 60% 1–3
weed_skunk_seed 50% 1–3
weed_ak47_seed 40% 1–2
weed_amnesia_seed 30% 1–2

Crate Pools

1. Default Pool (Base Configuration)

  • Rolls: 4–7 items.
  • Usage: Fallback configuration used for winning group types without their own specific entries (currently applied to government and thecompany).
Icon Item Name Type Chance Amount
WEAPON_PISTOL Weapon 25% 1
ammo-9 Ammo (Pistol) 80% 1–5 packs
armor Utility 90% 2–5
bandage Utility 100% 5–15
lockpick Utility 50% 1–3
+ Includes JOB_MATERIALS list

2. Mafia Pool

  • Rolls: 7–11 items.
  • Usage: Mafia factions / illegal organizations.
Icon Item Name Type Chance Amount
WEAPON_SMG Weapon 30% 1
WEAPON_PISTOL Weapon 60% 1
ammo-9 Ammo (Pistol) 90% 1–5 packs
armor Utility 100% 3–6
bandage Utility 100% 5–15
lockpick Utility 70% 2–4
+ Includes JOB_MATERIALS and DRUG_INGREDIENTS lists

3. Police Pool

  • Rolls: 4–7 items.
  • Usage: Law enforcement departments. Strictly contains utility and logistics gear (no weapons, no job materials).
Icon Item Name Type Chance Amount
armor Utility 100% 4–8
ammo-9 Ammo (Pistol) 90% 1–5 packs
bandage Utility 100% 10–20

4. Civ Pool (Solo Civilians)

  • Rolls: 3–6 items.
  • Usage: Solo civilian players.
Icon Item Name Type Chance Amount
WEAPON_PISTOL Weapon 20% 1
ammo-9 Ammo (Pistol) 70% 1–5 packs
armor Utility 80% 1–3
bandage Utility 100% 5–15
lockpick Utility 50% 1–3
+ Includes JOB_MATERIALS list