Treasure Hunter Job¶
Particularities¶
- the Treasure Hunter job is a safe job with an easy to medium difficulty, which can be practiced even alone or in a team.
- in this job you will be in direct competition with the others who participate in it, fighting on the same treasure locations on the principle the first to find the treasure will keep it.
- you will need a navigation license because the treasures are hidden underwater, receiving the boat and the equipment necessary for diving when starting the job.
Team Formation¶
- to be able to invite another player to the team they must be near the starting point of the job.
- the one who initiates the job will see at the bottom Nearby Players where they will be able to click to initiate an invitation (image #3).
- the invited player will receive a notification on screen to accept or decline.
- after accepting the invitation the player will appear as part of the team and the job can be started.
Treasure Hunting¶
Treasure Location¶
- you will automatically receive a waypoint to the treasure location and it will be marked on the map in a purple circle with a diver icon (image #4).
Anchoring the Boat¶
- due to the waves the boat will move, so if you do not want it to move too far from you it is advisable to anchor it by pressing the E key.
- on the same key you can raise the anchor when you want to leave to another location, and as long as the anchor is still lowered you cannot move the boat.
Capturing the Treasure¶
- when you get close enough to the treasure it will be marked with a red arrow (image #6).
- to capture the treasure you must be very close to it and you will be able to take it by pressing the E key.
- when the treasure has been captured by any player, the location of the next treasure changes automatically for all players doing this job.
- you can choose to go to the next treasure or to end the job by returning to the job's location.
Completion¶
- you can end the job at any time, and to end the job you must return to the job's location with the job vehicle and press the E key at the stop point.
Job Skills¶
| Skill | Total Points Required | Difference (Added Points) |
|---|---|---|
| 1 | 0 | - |
| 2 | 30 | +30 pts |
| 3 | 80 | +50 pts from previous skill |
| 4 | 150 | +70 pts from previous skill |
| 5 | 250 | +100 pts from previous skill |
| 6 | 400 | +150 pts from previous skill |
| 7 | 600 | +200 pts from previous skill |
| 8 | 900 | +300 pts from previous skill |
| 9 | 1300 | +400 pts from previous skill |
| 10 | 2000 | +700 pts from previous skill |
Payout and Progression¶
The baseline payout for the Treasure Hunter job is directly influenced by your job skill level and is awarded for each successfully found treasure.
Payout per Skill¶
| Skill | Base | Bonus | Total |
|---|---|---|---|
| 1 | $3,750 | +0% | $3,750 / treasure |
| 2 | $3,750 | +4% | $3,900 / treasure |
| 3 | $3,750 | +8% | $4,050 / treasure |
| 4 | $3,750 | +14% | $4,275 / treasure |
| 5 | $3,750 | +21% | $4,537 / treasure |
| 6 | $3,750 | +29% | $4,837 / treasure |
| 7 | $3,750 | +39% | $5,212 / treasure |
| 8 | $3,750 | +49% | $5,587 / treasure |
| 9 | $3,750 | +60% | $6,000 / treasure |
| 10 | $3,750 | +70% | $6,375 / treasure |
Progression System¶
On this job, you can earn two types of points: Skill Points (which increase your job level and efficiency) and XP (which helps you increase your character level on the server).
1. Job Progression (Skill-Up)¶
The skill advancement system is based on the total number of treasures found:
- Points per Action:
1 Skill Pointfor each successfully found and collected treasure. - How it is calculated: The system is straightforward — more treasures found equals more skill points earned. Every single treasure provides guaranteed progress toward your next job level.
2. Character Progression (Level-Up)¶
The XP reward system for your account level follows these strict server rules:
| Rule | Value / Details |
|---|---|
| XP Rate | 1 XP for every $2,000 net cash earned. |
| Minimum Payout for XP | You must earn a minimum of $2,000 net per session to receive XP (anything below this threshold rounds down to 0 XP). |
| Daily XP Cap | Maximum 80 XP / day from jobs (resets at the daily server reset). |
| Premium / VIP Bonus | +20% XP on all earned experience (ex: 1 XP becomes 1.2 XP, rounded down). |
3. Crafting Materials (Drops)¶
Upon successfully completing a job run, you have a percentage-based chance to obtain various materials used for the server's crafting system:
| Material Drop | Chance per Run |
|---|---|
| Scrap Metal | 20% |
| Plastic | 20% |
| Steel | 10% |
| Aluminium | 10% |
| Copper | 7% |
| Rubber | 7% |
| Electronic Kit | 4% |
| Blueprints | 2% |
Important: Multipliers and Payout Calculation
The amounts listed above represent only the base pay adjusted for your skill level. The final payout displayed in the UI will vary if you have other active bonuses on your account (Newbie Bonus, Job of the Day, Premium/VIP, Season Inflation, and Government Tax).
Payout Calculation Examples¶
Example 1: Beginner Player (Click to expand)
Context: Character Level 3 (+24% Newbie), Skill 2 ($3,900 base/treasure), Solo. The player finds 1 treasure.
- Formula: Skill Base Pay × Newbie Bonus
- Calculation: $3,900 × 1.24 = $4,836 final in the UI.
Example 2: Advanced Player - Full Bonus (Click to expand)
Context: Character Level 10+ (0%), Skill 10 ($6,375 base/treasure), Premium account (+10%), Job of the Day (+15% as this is an Easy tier job). The player finds 2 treasures.
- Per Treasure Base Calculation: $6,375 × 1.15 × 1.10 = $8,064 per treasure.
- Total UI Session Payout: $8,064 × 2 treasures = $16,128 final in the UI.